

It basically records the screen as it moves, and keeps the parts of the screen previously drawn in place.

Enabling this option extends the screen boundaries of the game: you can then resize the window, and use the aspect ratio you wish. When running a build of SameBoy compiled with WideGB, an extra option appears: “Use Widescreen”. Well, it is actually a modified version of SameBoy, an excellent and very accurate Game Boy emulator made by Lior Halphon. To celebrate the 30th anniversary of the Game Boy release, today I’m releasing a WideNES-inspired emulator, WideGB. This clever emulator hack allows to peek beyond the screen boundaries of NES games, to see more of the game, and to play in wide screen formats. WideGB: playing Game Boy games on wide screensĪ few months ago, Daniel Prilik released WideNES. WideGB: playing Game Boy games on wide screens | Kzone Kzone WideGB: playing Game Boy games on wide screens –
